- Trade mark number
-
UK00001542420
Event history
List of events
- Date
- 13 July 2022
- Type
- Recordal registration. Recordal type: Change owner details
- Text
- Change of owner details has been recorded due to recordal RC000308026 received on date 28/06/2022; owner(s) Kabushiki Kaisha BANDAI NAMCO Entertainment (also trading as BANDAI NAMCO Entertainment Inc.) (id: 440489) has been updated to owner(s): Kabushiki Kaisha Bandai Namco Entertainment (also trading as Bandai Namco Entertainment Inc.) (id: 1733684)
- Date
- 22 June 2021
- Type
- Edit representative
- Text
- Name and address details were amended.
- Date
- 25 June 2020
- Type
- Renewal of the trademark
- Text
- Trademark has been renewed on 25/06/2020. Number of classes before renewal is 2. Number of classes after renewal is 2
- Date
- 20 June 2020
- Type
- Recordal registration. Recordal type: Appoint or change representative for opponent-cancellation applicant and appoint or change representative on TM-IR
- Text
- Appoint or Change Representative on TM-IR. New representative has been appointed due to recordal RC000154902 received on date 18/06/2020; old representative Mewburn Ellis LLP (id: 12178) has been replaced by representative Sanderson & Co. ( id: 142859)
- Date
- 27 January 2020
- Type
- Sending of email/paper renewal reminder
- Text
- The Paper Renewal Reminder has been sent at 27/01/2020
- Date
- 23 February 2016
- Type
- Recordal registration. Recordal type: Change owner details
- Text
- Change of owner details has been recorded due to recordal RC000054328 received on date 11/02/2016; owner Kabushiki Kaisha Bandai Namco Games (also trading as Namco Bandai Games Inc.) (id: 91135) has been updated to owner Kabushiki Kaisha Bandai Namco Games (also trading as Namco Bandai Games Inc.) (id: 440489)
Goods and services history
Classes and terms
- Date amended
- 27 September 2012
Class 9
Class 9
Coin-operated, coin or counter freed amusement machines, video game machines, all for commercial use; video game machines for domestic use; software; magnetic, optical or laser tapes, cards, discs and ROM cartridges all for video game machines; parts and fittings for all the aforementioned goods; all included in Class 9.
Coin-operated, coin or counter freed amusement machines, video game machines, all for commercial use; video game machines for domestic use; software; magnetic, optical or laser tapes, cards, discs and ROM cartridges all for video game machines; parts and fittings for all the aforementioned goods; all included in Class 9.
Class 28
Class 28
Games; hand-held units for playing electronic games; playthings, toys; all included in Class 28.
Games; hand-held units for playing electronic games; playthings, toys; all included in Class 28.
Archived history
PDF download
Note: Archived history contains events prior to April 2013.
Print trade mark history | Glossary of terms