Trade mark number

UK00001542420

List of events

Date
13 July 2022
Type
Recordal registration. Recordal type: Change owner details
Text
Change of owner details has been recorded due to recordal RC000308026 received on date 28/06/2022; owner(s) Kabushiki Kaisha BANDAI NAMCO Entertainment (also trading as BANDAI NAMCO Entertainment Inc.) (id: 440489) has been updated to owner(s): Kabushiki Kaisha Bandai Namco Entertainment (also trading as Bandai Namco Entertainment Inc.) (id: 1733684)

Date
22 June 2021
Type
Edit representative
Text
Name and address details were amended.

Date
25 June 2020
Type
Renewal of the trademark
Text
Trademark has been renewed on 25/06/2020. Number of classes before renewal is 2. Number of classes after renewal is 2

Date
20 June 2020
Type
Recordal registration. Recordal type: Appoint or change representative for opponent-cancellation applicant and appoint or change representative on TM-IR
Text
Appoint or Change Representative on TM-IR. New representative has been appointed due to recordal RC000154902 received on date 18/06/2020; old representative Mewburn Ellis LLP (id: 12178) has been replaced by representative Sanderson & Co. ( id: 142859)

Date
27 January 2020
Type
Sending of email/paper renewal reminder
Text
The Paper Renewal Reminder has been sent at 27/01/2020

Date
23 February 2016
Type
Recordal registration. Recordal type: Change owner details
Text
Change of owner details has been recorded due to recordal RC000054328 received on date 11/02/2016; owner Kabushiki Kaisha Bandai Namco Games (also trading as Namco Bandai Games Inc.) (id: 91135) has been updated to owner Kabushiki Kaisha Bandai Namco Games (also trading as Namco Bandai Games Inc.) (id: 440489)

Classes and terms

Date amended
27 September 2012

Class 9

Class 9

Coin-operated, coin or counter freed amusement machines, video game machines, all for commercial use; video game machines for domestic use; software; magnetic, optical or laser tapes, cards, discs and ROM cartridges all for video game machines; parts and fittings for all the aforementioned goods; all included in Class 9.

Coin-operated, coin or counter freed amusement machines, video game machines, all for commercial use; video game machines for domestic use; software; magnetic, optical or laser tapes, cards, discs and ROM cartridges all for video game machines; parts and fittings for all the aforementioned goods; all included in Class 9.

Class 28

Class 28

Games; hand-held units for playing electronic games; playthings, toys; all included in Class 28.

Games; hand-held units for playing electronic games; playthings, toys; all included in Class 28.


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Note: Archived history contains events prior to April 2013.


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